They all have CollsionFidelity set to “Default.”
I’ve also tested it in Hull and PreciseConvexDecomposition. I haven’t used Box because it removes shadows entirely and always makes my leaves do this.
When I move away from my trees, some shadows disappear and it makes the leaves look very plasticy.
This can also be seen when looking at the trees from very far away, which is fine, but I still don’t know why it can happen so close and so randomly as well.
How can I fix this? Is this simply because of the size of the trees?