Shapecast vs Raycast performance differences?

Can someone tell me the cost of a shapecast relative to a raycast? How many raycasts would it take to be less beneficial to performance compared to a shapecast? Is there any resources on how roblox makes the shapecasts work?


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I personally haven’t used the new Shapecast too much. But hopefully this helps a little?

I’ve seen that in the post, but it doesn’t really answer my question since it doesn’t give any perspectives on the relative cost. For instance if a shapecast of 1 studs thick. I wouldn’t have any estimate of that cost compared to how many raycasts. If both ray and shape casts are the same length and the shape cast is 1 stud thick and lets say it’d equivalent to 10 raycasts then I can use that as a unit of measure for the cost.