Sheathe animation won't fully play

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I want to make my animation play like it does in studio.
  2. What is the issue? Include screenshots / videos if possible!
    Whenever I play the animation in studio it plays normally (the right arm comes back down properly). However, when I play the animation in game the animation plays perfectly until the end and the right arm goes all the way back around as opposed to coming back down.
  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I have tried adding extra frames with specific movements. I’ve tried changing the animation priority.
    Screenshot 2024-10-29 at 3.39.40 PM
    Here is an example of the correct direction of the arm. In game it goes the other way.

I fixed this by adding a keyframe that was in between where I but without the final keyframe of the arm at its lowest position. For some reason this seemed to fix the issue.

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