Shield particle effect

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Quite simple… how would I achieve a forcefield facing only in front of the player?

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i think particle emitters (30char)

Yes I know but how would I achieve a semi-circle one and what would the particle emitter properties be?

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not sure but you could just try them all ¯_(ツ)_/¯

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you can create a attachment right infront of the root part and do your particles from there, theres a bunch of mumbo jumbo you need to do to have it do the effect, like for example having speed of 5 and a negative z axis

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Hello,
To me, that just looks like a stylized transparent semi-circle mesh with a particle emitter slapped on.
If you want it to face the direction the player is facing then the easiest way would be to weld it to the HumanoidRootPart.

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image
this is how i personally do it, its more useful then semicircles

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