Shirts and Pants creation

I’m a very inactive casual developer who has noticed that the requirement for Shirts and Pants is now 10 Robux to create.

If I wanted to make a large amount of shirts and pants, specifically for dressing NPCs and not for general sale, would there be any alternatives to paying the 10 Robux fee each time?

Edit: My only idea so far is to use decals, but I think that would only work with R6 Bodies (though for statues, I suppose that would suffice)

2 Likes

I can understand you,

2 points:

In the past, only premium members could make clothes, which means this change has a good side aswell.

Sadly, there is no way to upload a cloth for Free, I wish it was possible[ as they’ve done to badges, ‘5 free granted clothing per day’ would be cool idea].

I really hope there’ll be something, any piece of update on the that issue aswell. [I can understand why they aren’t doing that], but I still think it would people share their clothes and style.

4 Likes

Yes, I do understand the purpose for the fee, because the catalogue was so broken, I just wish they did it another way, such only putting on the fee for selling the item.

3 Likes

You could export the R6/R15 character, import to blender and then export the limbs as objs, import to roblox, and you can use custom image ids as clothing. This way you get MeshParts that should be uv-mapped correctly but instead of using clothing it uses a texture, being the clothing you want.

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I’ve never used blender before, because I learnt to build during the time when meshes were banned by Roblox (and I stick to that style), but it looks like now would be a good time to try something new!

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Pretty sure it’s more very efficient to learn uv-mapping, especially like this, considering it saves you money

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Oh yeah, quick notice for you, if you want to change body colors, you would want to do from the texture as well, since, as far as i know, meshes don’t really get transparent when told to

1 Like