Shoe Accessory Weird Behavior When CanCollide Set To True

I got some ice skates accessories to add to the shoes of my player. These are free models for testing. I turned the cancollide to true because I want the player to walk on the ice skates.
However, there is weird behavior


How can I fix this? Thanks :smiley:

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Instead of making the skates CanCollide true, why not just change the HipHeight of the Humanoid when they are added?
You could also try making them Massless, as I believe that having accessories that aren’t causes issues.

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Yeah, changing the HipHeight has fixed the problem.

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