Hello, I am wanting to make a shooter with 2 dimensional characters using billboard guis cause I haven’t seen another game do that. (Probably for a good reason.) However, I am not sure how I’d do the hitbox in a way to most accurately recognize a hit, so it’d seem like it’d actually hit. The best idea I’ve thought of so far is just a sphere, but I feel like that’d still be a bit janky. If you have any better approaches please tell me. Thank you!
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