Shooting Guns in VR

I made a gun in virtual reality and it works!

Keep in mind, this is not polished whatsoever, more of a barebones verion of what I plan on creating.

Obviously this is missing a lot of features that real guns have, so please let me know of some that I can add!

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That’s how can I say that…well made!

However you should add recoil and keep in mind the bigger the caliber is the higher recoil it has.
Otherwise great job.

I’ll privately message you about textures since I really struggle with them

Sincerely Felipe.

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I will get back to you later once I get out of school.

Amazing models and gun scripting, I Do recommend magazine release and charging handles. Recoil. Recoil. RECOIL. Recoil is one of the biggest gun simulation factors out there, if a gun is missing recoil, what is it? airsoft? And maybe add some material-hitting sounds, Like when you shoot a metal target I expect a big “ding”.
But other then all that Its amazing, probably the best gun simulation I’ve seen on roblox, (if you have an oculus quest) I recommend dowloading the free “Pavlov Shack” game, its pretty much a 1-1 replica of the real life shooting experience. You can get it through AppLab on the oculus website.

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This is great!

I was just wondering if there’s any way I can contact you? We’ve chatted before, but I assume you don’t remember me.

Cheers!

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Is this a passion project or are you planning to eventually make this into a game? Is the framework you use for hands and camera movement custom or open-source?

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This will eventually become a playable game and the framework I use was created custom, though a lot of it needs reworking to feel just right. I will set up some central location (probably Discord) to showcase progress on this game, but for now I will only make DevForum posts about it.