When a player touches a part, I want this Shop UI to open and stop their walkspeed.
For some reason, it does this for every player when one person touches the part.
Player 1 (The one pressing the part):
I have tried looking around the dev forum but i haven’t really got anywhere.
hitbox.Touched:Connect(function(hit) if d == true then d = false if hit and hit.Parent:FindFirstChild("Humanoid") then local plr = hit.Parent script.Parent.Enabled = true script.Parent.storeOpen:Play() event:FireServer(plr) -- prevent walking end end end) script.Parent.Exit.Activated:Connect(function() script.Parent["Click SFX"]:Play() closeGui() -- little animation, then closes the gui. event2:FireServer(16) -- continue walking end) ob1.Touched:Connect(function(hit) -- each of these make it so the shop is able to be reopened. d = true end) ob2.Touched:Connect(function(hit) d = true end) ob3.Touched:Connect(function(hit) d = true end)
I should also mention that this is a local script.
The events just lead to a script that change the walkspeed of the player based on which event is fired, but i dont think that that is the problem.
I’m sure I’m just missing something and can’t realize but for some reason i am blanking here. Thank you!