uid3v
(alex)
March 28, 2025, 3:32pm
#1
Hello everyone, I’m curious what should I use for shopping cart physics?
I really want to make something good with drift system, but I don’t know how to do it properly.
I tried using VectorForce for cart moving, but it didn’t help me. (I’ve probably used it wrong, that’s why I’m here)
I do not ask for code, but it would be still appreciated!
Thanks. - alex
1 Like
xcreatee
(xcreatee)
March 28, 2025, 3:48pm
#2
Shopping cart??? you can use car’s chassis inside of cart without Driver’s Seat
you can use chassis from roblox’s racing template,
A-Chassis or create your own.
uid3v
(alex)
March 28, 2025, 3:51pm
#3
I won’t use car chassis for cart.
I need to repeat shopping cart physics using roblox constraints.
1 Like
xcreatee
(xcreatee)
March 28, 2025, 3:53pm
#4
You mean constraint that move wheel or smth like that
uid3v
(alex)
March 28, 2025, 3:55pm
#5
No, constraint that would push cart forward
xcreatee
(xcreatee)
March 28, 2025, 3:55pm
#6
Ok does that cart controll player or game?
xcreatee
(xcreatee)
March 28, 2025, 4:00pm
#7
If you want you can use:
BodyVelocity or LinearVelocity – This is used in some of Dash Abilitys
but cart need to be unanchored
uid3v
(alex)
March 28, 2025, 4:00pm
#8
The game would push the cart, and then player could drift with it using WASD.
1 Like
uid3v
(alex)
March 28, 2025, 4:01pm
#9
Alright, got it.
What about drifting? What can I use for it?
xcreatee
(xcreatee)
March 28, 2025, 4:09pm
#10
You can try BodyAngularVelocity for drifting maybe it will work?
uid3v
(alex)
March 28, 2025, 4:11pm
#11
Okay, I’ll read more about it and then try implementing it. Thanks!
1 Like
system
(system)
Closed
April 11, 2025, 4:12pm
#12
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