As is documented here, when you add a decimal point after a number on UDim2’s, it should be treated as scale. This is only the case for the X axis.
If I type in the properties panel “0.5, 1.5”, I expect to get {0.5, 0}, {1.5, 0}, however I actually get {0.5, 0}, {0, 1}. This is also the case for negative numbers, “0.5, -1.5” results in {0.5, 0}, {0, -1}
Expected behavior
Typing decimals should apply to both the X and Y axes for UDim2’s