Should I appeal more to little kids or older kids/adults?

My game idea would work for all target audiences, its fun for everyone. I’m just wondering aesthetically what I should go for to gain the most profit. I’m not just talking about UI I mean stuff like map design too.

should I go for that brightly colored mush? For 5 year olds?

Or for the teenage/adult demographic that doesn’t kill your eyeballs?

If there’s a way I can design for both, could someone give me an example UI or something? thanks.

1 Like

Depends on the game mostly. Is your game one of those slop simulator games with alot of microtransactions?? If yes then do a bunch of bright lights with high contrast. Else if your game is more passion based or built for older audiences. Then go for the one that doesn’t burn your eyes. You shoudn’t mix these up as if your game is for example a simulator game without much thought put into it. But put a toned down artstyle. It woudn’t appeal to children as much and older audiences don’t wanna play those kind of games which would lessen your playerbase. It works same the other way round



i feel like this could be a middle ground, however it seems to lean towards younger audiences

1 Like

My game is just fun for both demographics, i don’t really know how to word it. I guess you could say its similiar to mm2 or piggy level.

NO. Mass appeal has basically killed the entire entertainment industry. There is no surer path to failure than to try to appeal to everyone and resultantly appeal to no one. Find an audience and make a game just for them.

6 Likes

I think that looks quite nice, but ofc my preferred building style is studs and classic roblox lol

Just like @Andy_Wirus said, you should just try to appeal to one kind of player and not everyone. This not only makes it easier to plan out the design of your game but also lends you an easier time making decisions relating to your game in the future.

Kids still love mm2 even with it’s darker art style (it’s still not super dark, but enough to call it dark)

You will get more players if you do mush, but you will be more respected if you do literally anything else

Well I’m not sure what audience I would have, if both enjoy it.