Should I handle changing walkspeed & stamina bar on server or client?

I seem to hang towards client as it means not firing remotes needlessly, I took a look at this video here:

https://www.youtube.com/watch?v=RdDM3itYM5Y

Just wondering about the pros and cons of each. Are there any potential discrepancies that could happen (like trying to get their position on server is different on client)?

Really I don’t see a point to handling it on the Server (maybe the stamina but idk)

I also intend to check this out later: How to Prevent Speed Hacking

Change walkspeed client side and the bar size client side. The actual stamina value needs to be changed server side.

1 Like