I started this project today while making assets for another place, it will be a survival game but you are a giant, which gives you some benefits.
Basically no scripts in the game aside from MaximumADHD’s Realism and some other pretty simple ones
I started this project today while making assets for another place, it will be a survival game but you are a giant, which gives you some benefits.
Basically no scripts in the game aside from MaximumADHD’s Realism and some other pretty simple ones
It depends on what you want if you really want to keep working in the project and you have fun working on it then work on it otherwise dont work on it
It doesn’t matter how well you think it will do, if you are having fun you will produce a better result. If you ever feel like you aren’t enjoying the development just have a break and you might like it later or you might start something else.
I am working on atleast 5+ projects at the same time, and i am always changing projects because of boredom lol, but it’s great to see more people prefering making games for fun instead of money.
Would be fun if you could chuck players around.
The bad part is that i don’t script, so basically, all my projects are baseplates with lots of assets and concepts, which doesn’t let me know if they will be fun to work on.
I never tried to learn actual scripting, everything i know that lets me edit code to my favor is by using studio since 2019.
That could actually be a good idea, but i am planning making all player giants, and only some npcs would be normal robloxians.
Maybe giving the ability to chuck enemies (skeletons or goblins, for example) still works, right?