Up to this point, I’ve been using streaming enabled since using server storage is really annoying, but now I’m a little concerned. Not only will I run out of space to build stuff but also the game’s memory will continue increasing. It’s not a laggy game since it’s built in the classic Roblox building style
If you’re concerned about running out of space and increasing game memory, using streaming enabled can be a good option. Streaming allows the Roblox engine to dynamically load and unload 3D content and related instances in regions of the world, which can improve overall player experience.
i meant as in unloading a map for the next map to go where it was but i also realized that streaming will make the game look better by having earlier areas loaded so i’ll probably just keep streaming