Should I make my game r6 or r15?

TL;DR: As an extra point, R6 not only means simpler animations but also less parts to move/animate in the server, something that depending on the quantity of players, could help when talking about lag.

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That is a good point. I just worry about goalies and how I would fit pads and stuff on a r6 character.

Because on a player r6 would be great but on goalies it would cause problems.

what do you need for a models?

What do you mean by that? Like can you explain more.

I sincerely believe that r6 is better in almost all cases. Some games like this are definitely more fit for r15, however games with r6 like Flee the Facility are better in r6.

Thereā€™s already a post for this exact same topic:

Iā€™d suggest you use R15 because of the wider capabilities in terms of animations. It sounds as if good animations might have a considerable impact on the quality of your game. If youā€™re unable to animate or you canā€™t afford to pay somebody to animate, it may be wise to just use R6 and feature animations where possible.

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Ok good to know and thanks for the feedback.

you said all you need is a modeler like what would you need from them?

We just hired a modeler. But we needed like skates, sticks and all the equipment.

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R6 I would recommend. Animating in R6 is much simpler, and you can make them look better with less effort. R6 also turns your scripts simpler, as you donā€™t have to add in Left Hand. Left Lower Arm, etc.

With R6 you also get an advantage with easier customization. There are less parts to put onto the character.

Ok thanks for the feedback. I will take that into notice.