Hey! I’m currently working on a small roleplay game for some friends (nothing big, just for a couple of friends to mess around on) in my spare time, and I’m curious if using blender for building is efficient. I already know my way around blender, but would it be effective/efficient to make realistic and enterable buildings for a game?
Yeah, with blender you can reduce unnescessary polygons by a large amount. also you have more control in general over things.
Awesome! Thanks for the quick response.