Should my Stamina be a NumberValue or Attribute?

So I was making a Stamina system for my game, and like the title says, I was wondering if I should make my Stamina values an Attribute in the Character’s Humanoid just like the Health values, or if I should make it a child under the NumberValue of the Player in the PlayerService.

I know it might not seem that important but it might help when referencing the stamina values in the future, or running a NumberValue might be faster than an Attribute or vice versa

attributes are better and faster than values, but overall you won’t notice the difference, so use whatever is easier for you to access.

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This was extremely helpful, thank you.

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