Should part animations be handled on client side?

If a player opens a door in an interactive map, should that tween play on all clients instead of on the server for performance? Or is it just better to do it on server

1 Like

Make it open on all clients so if you have lots of foors and lots of players, the server wont be overloaded with tween functions

2 Likes

make it play on a client and make server move door to a final destination after duration of tween