Should you preload animations?

I am currently making a first person shooter, and I am wondering whether it is important to preload animations (in any way, such as when you load into the game or even when your arsenal of guns updates).

Should I preload animations, and if so, when? Currently, I just load an animation when it needs to be played and cache the AnimationTrack object given from the :LoadAnimation() function of the humanoid.

I don’t think you need to preload animations.

People usually preload other things such as image assets for their game intro because it is seen almost instantly after the player joins the game.

Credits to @colbert2677

Alright, thanks for the clarification.

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