Hi, I’m trying to create a 3rd person gun system in which, by moving the camera up and down, the player’s arms should follow, with the gun in hand. I don’t even know where to start. I would like to know how to get the pivot described in the picture examples below, and how do I make the player’s hand “grab” the weapon? Thanks.
Addition: I also want to end up adding recoil, and I plan to do it by using the spring module on the arms connected to the gun. My question here is if we get the first part working, how do I get the gun recoil to be on the X and Y axis?