As a Roblox player, it is currently too difficult to view the actual crash statistics of mobile devices.
Currently we are just shown a % which is useless because it doesn’t tell us how many devices are actually crashing, is it 20% of 1000000 or 10?.
If this feature were implemented into the Roblox Website, it would help developers figure out which devices need the most attention in regards to performance, and if performance is a contributing factor to issues with player count.
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It would also be cool if the new create site would parse through all the statistics of your game like this, and automatically serve you hints about which problems to address in your game based on how much impact they would have.
For example it could read this data and compare it to other games and then suggest which devices are performing worse in your specific game compared to others, that way you get some help with figuring out which issues are most pressing. (e.g. like a dismissable warning on top of the manage/analytics page saying “(!) Your game is performing poorly on iPhone XY”)
You probably don’t just want number of devices but also retention/monetization per player per device. Roblox has a ton of data like this across games so they should be able to generate the right order of problems you should look into as a dev.
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This is absolutely brilliant! Fantastic suggestion.
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