As a Roblox developer, it is currently too hard to use the website library to find audio that fits in my desired length, and it is currently too hard to gauge how long audio is when using its individual asset page.
To address the first issue, take a look at this image.
I can’t see how long audio is not can I filter out how long I want it to be.
Viewing the individual asset doesn’t help either.
The toolbox does this:
Why is displaying the length useful? (Use-cases?) It lets us know:
- How long the audio is without having to set up a stopwatch just to time it’s length,
- Not having to constantly switch between the website and the studio,
- Making sure I only get short or long audio instead of randomly guessing,
And many other reasons not listed.
If Roblox is able to address this issue, it would improve my development experience because I would be able to select a song knowing it’s length beforehand.
@buildthomas Thanks for letting me know. (Apparently I forgot this existed.)