Setup the base components for my game’s UI. Still got a lot more to go, but happy with how it’s coming along. Temporarily using DataStore2 to save Rodux state (language, theme). Layout is also responsive, based on screen size and last input type.
Thanks! It’s still a big work in progress, but it’s getting there bit by bit. Roact makes it so much easier to modify as you go, bit by bit.
Yes! I did ask on there in regards to the X offset of the new menu button, but no response yet. The rest of the UI should be fine, as it makes use of the ignore inset property and uses the GuiService’s get inset function.
after a month of work(due to school), i have finally finished this huge ui project(not an actual game)! Style: fun, cartoony Programme used: adobe illustrator
I really needed to make a slider as simple as possible and failed a lot of times…ANd now i see this…
I would reallly be glad if you opened source this simple system ^^
I am sure that somebody else would also need something like this right now and can not find it
Fully operating radio GUI. Equipped with a panic button, and a panic button cooldown. So if you press the panic button, and try pressing it again, it will show a cooldown message. It also includes a custom callsign system.