-Make the plus button a square and on the right of the money/balance indicator.
-Make the DEPLOY text more visible (white would be good)
-Adjust the primary secondary and melee to be closer to the edge of the screen.
-Try to use more colours ( I understand it’s FPS so maybe dark blue )
Forgot to show off the ‘in round’ as the Deploy button does change to a bright orange. Greyed it out for intermission/etc so people know they can’t deploy, etc.
Style: Material Program: Roblox Studio
I was a bit bored and had a cool idea for a button which transforms into a close button once you click it and decided to make a simple control panel to test it out. https://gyazo.com/e216fc24f80033a2228fa56aba85a1e0
I’ve created a few menus in the past, but I have an obsession with improving my designs.
These designs are going to be scrapped once I have time to continue the project (I’m currently working on my A-Levels). But hey, they’re pretty cool, I guess?
I’m loving the overall concept and design of the UI but I believe it could use some work with scaling the text to fit appropriately, you may possibly turn off scaled text and add a fixed amount.