foodeggs7
(SubToParcIeDev_onyt)
October 18, 2023, 9:56am
#1941
the finally ui and party system
The party system ui it will also be the ui for all menus
Also the menu ui is made by me and @0Shank
Have I good use the buttons for the confirm or can I improve it
Good
Can be improved (tell me)
Also this is the ui for the building system by @0Shank
Also on different devices it looks so
What find you from the finally ui
Good
Bad
Can be improved (you know pls tell me)
I will made a NPC dialogue ui and leaderboard in this style that come later
2 Likes
foodeggs7
(SubToParcIeDev_onyt)
October 18, 2023, 9:58am
#1942
New NPC dialogue
Have I used good different fonts I’m also have some new ui for it
2 Likes
the buttons on the top bar
am not a big fan of it, but other than this
HOLY SMOKES 10/10 MENU
general ui im making for my game amateurly made brain game. idk whether the animation is too much but idk
11 Likes
SnoutUpDev
(SnoutUp)
October 19, 2023, 11:32am
#1945
My simple shop popup. Hoping to remake this with viewport frames… When I’ll figure out how to make them properly Also, need a better way to display tabs, because some people miss them.
1 Like
Looks better. Using the same font and fixing the padding/UI element positions so they’re aligned perfectly would make it better. Also, you can add UI corners and set the CornerRadius to (0.5, 0), (0.25, 0), etc. Here’s an example. (material design 3 style btw)
4 Likes
527366
(pomatthew)
October 19, 2023, 10:21pm
#1947
Looks really good, what are you making I feel I might play it when it’s done
pon_dgon
(PON)
October 20, 2023, 10:13am
#1948
I made really smooth ui animation again
previous post:
Show off your UI designs - #1901 by pon_dgon
37 Likes
foodeggs7
(SubToParcIeDev_onyt)
October 23, 2023, 10:39am
#1949
level menu
settings
shop
party system (more screens here ) and leaderboard
The NPC dialogue will I make better
What find you from this
Good
Bad
Can be improved if you click this pls tell me what can be improved
foodeggs7
(SubToParcIeDev_onyt)
October 23, 2023, 10:47am
#1950
for viewport frames Place a camera in the viewport then the model you will use then place a model in it and set position to 0.0.0 from here sall you can see the model and move it to a good position
pon_dgon
(PON)
October 23, 2023, 2:51pm
#1951
It would be nice to have a consistent font size. Also, some of the designs seemed a little too redundant… (decorations in the lower right corner of the window,The scoreboard is slanted down to the left, etc.)
foodeggs7
(SubToParcIeDev_onyt)
October 23, 2023, 3:02pm
#1952
The decorations in the left corner are the buttons for the shop and the settings and right by the leaderboard can some buttons too
PON:
consistent font size.
How can I make that
Rekotora3349
(Re_koFromSlovakia)
October 23, 2023, 4:13pm
#1953
The shop really differs from the other ui amd the marquis looks stretched.
pon_dgon
(PON)
October 25, 2023, 4:14am
#1954
The text size can be kept constant by using Offset size and specifying TextSize. If line breaks are required, AutomaticSizeY or similar may be used.
Solar_Eos
(Solar_Eos)
October 25, 2023, 6:20am
#1955
nyoom cool rpg ability ui
5 Likes
pyxfluff
(Pyx)
October 25, 2023, 1:37pm
#1956
“now” didn’t last very long. Here’s the latest beta:
7 Likes
Rekotora3349
(Re_koFromSlovakia)
October 25, 2023, 7:29pm
#1957
So you upgraded now to “Rubik”?
pyxfluff
(Pyx)
October 25, 2023, 7:43pm
#1958
For the most part yes, good catch
1 Like
animations should add a lot and will make it look way better
1 Like
Solar_Eos
(Solar_Eos)
October 25, 2023, 8:42pm
#1960
I get that a lot. I’ll do it once I finish reworking the UI codebase.
1 Like