If you’ve ever checked out the USAR Game made by Zanance, the UI coloring is similar to the first one you made. I could honestly see it being used.
I agree, one small issue tho. i didnt save the place nor do i have a backup file… dyk how to get them back and its not in auto saves…
There is no way to get it back. You’ve lost it.
It’s nice, however I’d recommend moving the “Do you wish to continue?” to the center, and a little more up.
The Red color seems to much into your face, maybe try using a darker color (maybe somewhere in the middle of light and dark) Other than that pretty good UI
Since this post is still getting attention, I just wanna say that nowadays I typically use Inkscape and I really recommend it, it’s a free vector art program similar to Adobe Illustrator, I used to use Illustrator in school but I can’t afford my own copy of it. I only use GNU Image Manipulation Program (GIMP) for a few things nowadays, such as editing already exported vector art for some effects I cannot do in a vector art program.
I’ve recently made some satirical Roblox UI concepts.
I thought, can’t hurt to post them here as well. All made in Figma.
Let me know what you think, and I would appreciate it if you followed me on X/Twitter!
Some Material Design 3/Material You based UIs I made for my game.
I use Figma for icons/thumbnails and concepts/prototypes and Roblox Studio for the final UIs (in-game).
Looks nice, I would like to try out the game when possible
Adminify - An Open-Source Admin Panel [ DEVLOG + FEEDBACK ]
Just wanted to know
- Yes
- No
0 voters
I also feel like this ui eleminates the need of UI corner. Does it?
NPC dialogue
A NPC dialogue for my game “the parallel universes” is now in alpha but we hopefully in beta in December (if you now play it didn’t save anything and systems not all working or a prototype)
- Yes
- No
- Can better (let me know)
0 voters
I’d recommend using a different font (i.e. Montserrat, Quicksand), adding UICorners (use scale instead of offset unless your UI uses offset), and different colors (i.e. #171820 for the background, #31385c for the buttons, #84899f for the UI stroke, and #dbdeec for the text).
Sorry for the late reply, I suggest making it only slightly brighter because it is too dark to see the details. Otherwise, the icons are pretty good but its quite big and the empty space seems like it would be used for a profile icon but that might be a bit too big. Also, is the search used for the players or the options you can use on each player? I dont think the search icon should be open if your not in the playerlist tab.
Use UI Corner on the outside frame itself, thats all.
I am currently making a game and found out how to do scrolling backgrounds, so I went ham and made it the main style for my UI. A lot of stuff is still under a lot of work but I couldn’t help but to share it with you guys.
Here is the Google Drive folder because all my gifs are above 10MB
If you want to know how to do it, I’ll link a dev forum post here Scripting a moving background screen - #4 by Rare_tendo
New ui for my game new color palette
Building system ui and inventory made by @0Shank
Also here the new ui for the menus on diverent devices tiny and big
Ignore the blue palette it will be replaced for the leaderboard will be new ui soon
The menu ui
Feedback pls
- Good
- Bad
- Can be improved (pls react) tell me
0 voters
it looks off. its too streched.