i dont have it for some reason
This is a feature for Roblox Studio as a new system for its menu, being now default for everyone and being rolled out for a few users as well on the platform:
Kinda a ui kinda not - its using the UI frame system atleast…
But yeah i made working arcade machines…
Using 2 black frames scaled across the top and bottom.
Tried to make this like the EA FIFA 23 Styled homepage and here are the results (still working on the left side’s sidebar)
Building some UI in Figma with @tzrdl and @0_m0d. (Some images are placeholders)
This one is a remake of a GUI I posted here ages ago:
Based off evaera/Cmdr.
Back at it again with completely useless UX choices I can look back on in a few months. Here’s what it looks like now:
I’m making illustration-based icons for a fantasy RPG. Here’s the sidebar menu! Not sure if I need to have text under these as well but maybe just icons are clear enough?
I’m working on some prototypes in Adobe XD for an upcoming racing game. I thought i’d give it a try to 3d buttons.
Title: Attempted recreation of the now removed v3 ingame menu
Programs used: Roblox Studio
Plugins used: UIBlox Plugin by @Staric14
Pictures:
Keep in mind, that i will make it somewhat better later.
Circle buttons on left side:
- Close Menu
- Home
- People
- Settings
- Experience Info
- Captures
- Report
- Help
Thanks for using my plugin.
simple animated ui for a horror game im working on
programs used: Roblox Studio and Firealpaca for drawing the eye animation
Looks really cool! I think for the panels on the right side, add some more padding to the top-right text.
insane how long ago this was now…
Sci-fi ui I made
- Program used - figma and Roblox studio
- Font - audiowide
screens
chat leaderboard system
It needs to be a bit changed but the Roblox chat have offset and I use scale that difficult to get it good on all devices
vids
Ui showcase
Feedback system
polls
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0 voters
- Good
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- Can be improved (if so ple tell me)
0 voters
Pls give me your feedback on this ui and what I can change
I will be fully honest with you the design of the interfaces is pretty messy and simultaneously fills up the screen with unnecessary text and information. Not only this but also the icons are very odd when it comes to interacting in mobile.
I believe you can improve is learning and comprehending how the UI/UX designs are made from popular games while following the style you want to achieve. If you want to have something futuristic, look for a game that follows the theme. Moreover, if you cannot find any inspiration throughout these games, you can always search for websites where you can obtain creativity such as Adobe Stock, Pinterest, etc.
some of the ui for my game, they’re not really that good since i’m a scripter and not a ui designer
admin ui is getting remade at the moment so don’t mind the weird admin ui button and most of the ZIndex stuff aren’t done so don’t mind some stuff being behind other stuff where they should be in front
and yes i know i should be using less gradient and less vibrant colors