[Showcase] Experience UI

Showcasing my current UI Design for a random game im working on. I took inspiration from “The Last of Us - Part 1”
Keyboard and Gamepad support. Mobile isnt supported currently.

Implementing

  • Custom loading screen and asset loader.
  • Difficulty? or rechanging the “Continue” options.
  • Functional Market:Inventory:Options:Report
  • Selecting/Returning to previous Button clicked.
  • Directory information to remember what window you’re currently looking at and also to simply look better instead of being bland.
    image

Showcase

(I’ll be fixing/adding more things along the way)

3 Likes

I like the layout of this, the tweens make the UI look smooth and realistic.

One thing I’m not a massive fan of is the white on white with the UI and background; It’s harder to read, and it doesn’t look all that great.

I feel like the background should be slightly darker to allow the white UI to stand out more.

Keep up the good work!

1 Like

Thanks, but yeah I forgot to mention the background will be changed in the future, since for now Ive positioned it towards the skybox and just added a background blur to see more clearly for the moment.

1 Like

That’s good, and you’re welcome!

I can see the potential for this, hope it all works out in the end!

1 Like

I love this interface, do you do interface for like… .Commissions per say? I would love to hire you!
LMK if that’s fine with you, I would love to pay you

Sorry, but I don’t do commissions or will do so in the near future. I’m currently working with other projects outside of Roblox and I’ve got to juggle with school and work sadly.
But thanks for your appreciation!

maybe move to #help-and-feedback:creations-feedback ?

VERY NICE!!! very clean very smooth

10/10 :kissing_smiling_eyes::pinched_fingers:

1 Like