Showcase & Feedback: EditableImages & EditableMesh Use Cases

Hi all,
I just wanted to share a couple of videos demonstrating different use cases for EditableImages & EditableMesh. Please let me know your thoughts!

Video 1

This video demonstrates different applications of EditableImage and EditableMesh in Roblox, showcasing creative and computational uses.

Highlighted Use Cases:

  • Captcha Generator (00:00) – Procedural image generation.
  • 2D “Shader” Visualization (00:36) – Simulated shading effects.
  • Interactive Julia Set Equation (00:59) – Real-time fractal visualization.
  • Multiple Neighbor Cellular Automata (01:21) – Complex pattern generation.
  • Perspective Grid & Vanishing Line (01:40) – Dynamic perspective tools.
  • Chaos Equation Visualizer (02:00) – Mathematical chaos visualizations.
  • EditableMesh Audio Spectrum Visualizer (02:14) – Audio-driven 3D mesh transformations.

Video 2: Raycast Renderers Using EditableImage

This video explores rendering techniques using EditableImage to simulate real-time shading, lighting, and fog effects.

Highlighted:

  • Shade/Fog/Quantize Rectangle Renderer (00:00) – Basic shading & quantization.
  • Basic Lighting/Shade/Fog Renderer (00:31) – Adds lighting simulation.
  • Volumetric Lighting/Shade/Fog/Quantize Renderer (00:53) – 3D volumetric fog effects.
  • Pixel Buffer/Multi-Threaded Renderer (01:11) – Optimized real-time rendering.

I know there are many optimizations and improvements to be made, these are all just proofs of concept :slight_smile:

3 Likes

these looks crazy good job !
more characters

1 Like

Thanks! Hope I can explore and share more EditableImage/Mesh ideas with others soon.

1 Like