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What do you want to achieve? Correctly rotate my model and have the animation appear correctly
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What is the issue? Animations are sideways / incorrectly rotated due to the bone’s rotation. Below, the decals point to both models being facing forwards. The bone rotation is -90 and works fine without animations.
However, when I put animations using Roblox’s Animate script in StarterCharacterScripts, it looks like this.
- What solutions have you tried so far? I made sure the animations were not sideways in the animation editor. I also played around with the bone rotation, which did work, but then the model itself is sideways, not the animation, which is not ideal.