Simple asset preloading question

I’ve got a very simple question, does this way of preloading sounds work? or am I an idiot

Im giving the sound ID’s and using the PreloadAsync() function in contentprovider service to load those ID’s but like, does it work that way? or does it need to be an object

Edit: it prints an error now saying something about an array
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Nevermind… I did it another way.

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