You can write your topic however you want, but you need to answer these questions:
I am trying to check the players wins leaderstats value inside of the player on joined to check if they can receive a badge for their amount of wins…
Nothing is running when the player joins and I have no idea why…
I’ve tried looking at scripts that do the exact same thing as me that work, but mine seems not to be working.
Here is the code:
local badgeService = game:GetService("BadgeService")
local BF_1 = 2130365142
local BF_Amateur10 = 2130365227
local BF_Experienced25 = 2130365372
local BF_Pro50 = 2130365394
local BF_Skilled100 = 2130365443
local BF_Elite250 = 2130443236
local BF_Master500 = 2130443239
local BF_Grandmaster1000 = 2130443246
local BF_Legendary5000 = 2130443260
local BF_Mythical10000 = 2130443264
game.Players.PlayerAdded:Connect(function(plr)
local function awardBadges()
if plr.leaderstats.Wins.Value >= 1 then
badgeService:AwardBadge(plr.UserId,BF_1)
end
if plr.leaderstats.Wins.Value >= 10 then
badgeService:AwardBadge(plr.UserId,BF_Amateur10)
end
if plr.leaderstats.Wins.Value >= 25 then
badgeService:AwardBadge(plr.UserId,BF_Experienced25)
end
if plr.leaderstats.Wins.Value >= 50 then
badgeService:AwardBadge(plr.UserId,BF_Pro50)
end
if plr.leaderstats.Wins.Value >= 100 then
badgeService:AwardBadge(plr.UserId,BF_Skilled100)
end
if plr.leaderstats.Wins.Value >= 250 then
badgeService:AwardBadge(plr.UserId,BF_Elite250)
end
if plr.leaderstats.Wins.Value >= 500 then
badgeService:AwardBadge(plr.UserId,BF_Master500)
end
if plr.leaderstats.Wins.Value >= 1000 then
badgeService:AwardBadge(plr.UserId,BF_Grandmaster1000)
end
if plr.leaderstats.Wins.Value >= 5000 then
badgeService:AwardBadge(plr.UserId,BF_Legendary5000)
end
if plr.leaderstats.Wins.Value >= 10000 then
badgeService:AwardBadge(plr.UserId,BF_Mythical10000)
end
end
wait(3)
game.Loaded:Wait()
plr:WaitForChild("leaderstats"):WaitForChild("Wins")
awardBadges()
end)
Anything helps! Thanks, GL_CAL