The first arrow is the latest version of the RobloxPlayerBeta.exe while the second is the latest version of the RCC Service and the third one the latest version of the Roblox Studio .
Then go to your downloads
You must see a 7zip folder with this name
No longer needed
Inside this folder you must see this:
Copy the RobloxPlayerBeta file and then go to the next step
Go where your Roblox Player is installed and then open its file location
Then paste the RobloxPlayerBeta.exe you have copied
Why is this necessary? I’d prefer Roblox not to update automatically, since the client and studio are getting features I don’t need and every single time they update I need to reset the DPI scaling back to Application.
It is not necessary at all. You should only use something that helps you and fits your needs, I do not force you to use this resource. It is completely optional to choose whether you want to have the latest version of roblox or not.
Roblox does indeed update, but it takes sometime before it is updated to the newest available version. So, you can see if there is a new one and update it automatically without needing to wait when Roblox will update.
Turned it into a Dhar Mann reference, I like it.
However, why wouldn’t we just wait until Wednesday for roblox to roll out it’s latest version? The version could still be in testing.
I do not think so, else it would not have been uploaded. From the releases history that I have seen , when a version is out, it is out. Every version has also a GitHub commit hash, which means that a commit has been committed in a GitHub repository. I have not seen that GitHub hash to change many times in a specific new version.
This is nice and all, but I have a more useful project for you. Make a .bat file that sets the High DPI settings on the latest installed Roblox Player to the High DPI settings that were on the previous installation(that was just replaced).