Hey everyone! I’d like some feedback on a simple little gun system I wrote for my game.
Demonstration
Pay attention to the output!
I put this together in about 30 minutes, what do you think I could add?
Hey everyone! I’d like some feedback on a simple little gun system I wrote for my game.
Pay attention to the output!
I put this together in about 30 minutes, what do you think I could add?
Is there bullet tracers? If not try adding that. (I can’t tell since mouse position)
What do you mean by bullet tracers?
Like beams?
Like a trail that follows the bullet itself, only to make it look cooler when shooting.
Very sorry for the late reply, but is this what you mean?
Completely off-topic but may I ask, what gun sound is that? I quite like it and am making an FPS to so it could be useful lol.
Lol, it’s good. Here you go:
Its a good start, but a few things you could add.
Recoil would be one, just to give some challenge to aiming.
You could also add some visible arms with the weapon in first person, that way the player can see their gun. Here’s a few gifs of what I mean.
https://gyazo.com/577f915e3769bbeb743d96a32e0827a9
https://gyazo.com/dbd5d1492e31418a6ee404cd78ead760
Yes, both of those are planned!
How do you think I could implement recoil though?
What I do is Lerp the CFrame of the camera. I used a tutorial on the Dev Forum to help with learning it, I don’t remember the link though.
That’s a start i guess, are you going to use player choice characters because that might not be fair to everyone
What do you mean by that?
This text will be blurred
yes, exactly what I meant! that looks correct.