My motors aren’t working on this Ferris wheel, the wheel doesn’t move at all.
furswel.rbxm (6.7 KB)
You can try naming every spinning part to “WheelPart” or something and running this script:
for _,v in pairs(script.Parent:GetChildren()) do
if v:IsA("Part") and v.Name == "WheelPart" then
spawn(function()
while wait() do
v.CFrame = v.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
end
end)
end
end
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