Simplistic showcase

Description:
Hello, fellow Devforum members! Recently, I started working on a simplistic showcase game after playing around with the studio lighting, along with some of my old models (a few came from plugins). It’s basically supposed to be a small island in the middle of nowhere, surrounded by water, hills and overall nature.

As this is my first time using terrain building for one of my games, I would appreciate any feedback possible on what I could potentially implement to it, such as extra decorations or detail. Keep in mind it took me around 2-3 days and is still work in progress, but this is the main spawn area.

Game images:

5 Likes

That’s considered insane work if I did it myself even for my computer. Just one issue though, The lighting is more on the red side, Unless that’s the style you are aiming for.

I like the style! The colors are nice and simple.

I’m more used to realism, but this seems okay for a simple showcase. There seems to be a problem with your cobblestone path as it is above the ground and should really blend in with your terrain like any path would. Also, I wouldn’t used that type of textured grass as it doesn’t appeal to my eye. As @granday_electronics said, I’m also not sure if you intended to make the lighting more reddish/orange, but it seems a bit much (imo).

For decoration, you could add street lamps/lanterns along your path, maybe a river with a bridge, a mountain, rocks/plants/vegetation, perhaps a small cabin somewhere–anything really. I suggest you play around with the lighting a bit more though. Good luck!

Alright, I’ll look into it. Thank you!

It is indeed the style I was aiming for, but yeah it is quite laggy at some parts.

It’s pretty good, I recommend you just calm it down on the red. Maybe go for more of a yellow-orange type instead of red, and make it more minimal.

Yeah, I noticed it’s basically all the same colours but I’ll fix that tomorrow. Thank you either way!