Weapons
This part of the wiki contains the stats of each weapon in Simply Game
Swords
Swords are one of the most widespread weapons in the XII century.
-
Traits:
Slay them all!
Fast swinging speed. -
Cons:
Can’t launch enemies.
Simply sword
Reach: 5.35 studs
Damage: 5 (base); 40 (slash) ; 60 (lunge)
Cooldown: 1s (lunge)
Go away erik
Reach: 6.45 studs
Damage: 10 (base); 10(slash) ; 45 (lunge)
Cooldown: 1s (lunge)
Menacing toothpick
Reach: 8.3 studs
Damage: 10 (base); 10 (slash) ; 45 (lunge)
Cooldown: 1s (lunge)
Hammers
Hammers have been used in combat since the XIV century, but despite that, we thought it would be fun to fling unsuspecting enemies, which led to us adding it into the game.
-
Traits:
Fling your foes! -
Cons:
Slow swing speed.
doesn’t kill in one hit(except the yeeting hammer).
Simply hammer
Reach: 4.8 studs
Damage: 65
Cooldown: 2s
Yeeting hammer
Reach: 4.8 studs
Damage: instant respawn
Cooldown: 2s
Bows
-
Traits:
Snipe your foes!
Long-range damage. -
Cons:
Barely move when aiming and firing.
Can’t switch to another weapon when aiming.
Simply bow
Reach: infinite
Damage: 40 (body); 100 (head)
Aim/Shooting: 3s
Cooldown: 0s
Supreme Bow
Reach: infinite
Damage: 6942034
Aim/Shooting: 3s
Cooldown: 0s
Big Supereme Bow
Reach: infinite
Damage: 6942034
Aim/Shooting: 3s
Cooldown: 0s
Shields
The invention of the shield dates back to ~10,000 BCE. It is commonly used along side the sword in the XII Century
-
Traits:
Block arrows and swords -
Cons:
limited mobility
Simply Shield
Blocks arrows!
Consumables
Gingerbread man
Effects: 48studs/s (speed); 14.4studs (jump height)
Bucket
this is a bucket
Effects: 0.001 hp restored (when eaten)
Miscellaneous
Torch
Provides light.