Simply game: Items wiki

Weapons

This part of the wiki contains the stats of each weapon in Simply Game


Swords

Swords are one of the most widespread weapons in the XII century.

  • Traits:
    Slay them all!
    Fast swinging speed.
  • Cons:
    Can’t launch enemies.

Simply sword

Reach: 5.35 studs
Damage: 5 (base); 40 (slash) ; 60 (lunge)
Cooldown: 1s (lunge)


Go away erik


Reach: 6.45 studs
Damage: 10 (base); 10(slash) ; 45 (lunge)
Cooldown: 1s (lunge)


Menacing toothpick

Reach: 8.3 studs
Damage: 10 (base); 10 (slash) ; 45 (lunge)
Cooldown: 1s (lunge)


Hammers

Hammers have been used in combat since the XIV century, but despite that, we thought it would be fun to fling unsuspecting enemies, which led to us adding it into the game.

  • Traits:
    Fling your foes!
  • Cons:
    Slow swing speed.
    doesn’t kill in one hit(except the yeeting hammer).

Simply hammer


Reach: 4.8 studs
Damage: 65
Cooldown: 2s


Yeeting hammer


Reach: 4.8 studs
Damage: instant respawn
Cooldown: 2s


Bows

  • Traits:
    Snipe your foes!
    Long-range damage.
  • Cons:
    Barely move when aiming and firing.
    Can’t switch to another weapon when aiming.

Simply bow


Reach: infinite
Damage: 40 (body); 100 (head)
Aim/Shooting: 3s
Cooldown: 0s


Supreme Bow


Reach: infinite
Damage: 6942034
Aim/Shooting: 3s
Cooldown: 0s


Big Supereme Bow


Reach: infinite
Damage: 6942034
Aim/Shooting: 3s
Cooldown: 0s


Shields

The invention of the shield dates back to ~10,000 BCE. It is commonly used along side the sword in the XII Century

  • Traits:
    Block arrows and swords
  • Cons:
    limited mobility

Simply Shield


Blocks arrows! :sunglasses:


Consumables


Gingerbread man


Effects: 48studs/s (speed); 14.4studs (jump height)


Bucket


this is a bucket
Effects: 0.001 hp restored (when eaten)


Miscellaneous


Torch


Provides light.

This post is not complete and is subject to change

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