Simulator pt. 1

I’m sorry if this bothers u but im putting out a simulator that includes a backpack limit (currency) Can someone pls help me with the script. Doesn’t print any error

my script:
local plr = game.Players.LocalPlayer

while wait() do

script.Parent.Text = "Player Clicks: "…plr.leaderstats.Clicks.Value… tonumber(plr[‘Click Backpack’].Value)

end

let me know if I did something wrong

1 Like

what are you trying to do here?

Is it not working? We need more information to help you.

its like those games with a limited currency backpack

if u still don’t understand me:

like 0 / 10

10 is the backpack limit or something like that

1 Like

What is happening right now, is the text showing the wrong thing? I think that to concatenate stings you use two dots, not three.

local plr = game.Players.LocalPlayer

while wait() do

script.Parent.Text = "Player Clicks: "..plr.leaderstats.Clicks.Value.."/".. tonumber(plr[‘Click Backpack’].Value)

end
local plr = game.Players.LocalPlayer

while wait() do
if plr.leaderstats.Clicks.Value ~= plr[‘Click Backpack’].Value then
script.Parent.Text = "Player Clicks: "…plr.leaderstats.Clicks.Value… tonumber(plr[‘Click Backpack’].Value)
end
end

nvm I figured it out

script:

local plr = game.Players.LocalPlayer

while wait() do

script.Parent.Text = "Player Clicks: “…plr.leaderstats.Clicks.Value…” / "…tonumber(plr[‘Click Backpack’].Value)

end

1 Like

idk how to print like that so it might render 3 dots

also forgot to mention, when the player reaches the maximum amount of storage the player can’t click no more until they sell

am actually wondering how to post like that

Type this:
```
< Code there
```

lol I cant see the code :frowning:

wheres the code print(“hello”) is the code?

1 Like

Yes it is. As you see on the right of the screen shot the "print(“Hello)” is formatted.

again im trying to find out a way when the player’s inventory(currency) is equal to the backpack then a gui will pop up this is what I have

local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local PlayerGui = Player:WaitForChild("PlayerGui")
local Frame = PlayerGui:WaitForChild("CurrencyMax").Background
local leaderstats = Player:FindFirstChild("leaderstats")

while wait() do
	if Player.leaderstats.Clicks.Value == tonumber(Player.leaderstats['Click Backpack'].Value) then
		game.StarterGui.Click.TextButton.LocalScript.Disabled = true
		PlayerGui.Frame.Visible = true
		
	end
end

if u are asking if it in a localscript/script

a: LocalScript

You cant index a string with a number so tonumber it

while wait() do
	if tonumber(Player.leaderstats.Clicks.Value) == tonumber(Player.leaderstats['Click Backpack'].Value) then
		game.StarterGui.Click.TextButton.LocalScript.Disabled = true
		PlayerGui.Frame.Visible = true
		
	end
end

holy I forgot about the tonumber