Hello there DevForum community, I just created a shop place for my simulator game. You can see the different view angles below, I’m looking for feedback, tips, tricks, and constructive criticism. Hope you enjoy!
Front View
Side View
Hello there DevForum community, I just created a shop place for my simulator game. You can see the different view angles below, I’m looking for feedback, tips, tricks, and constructive criticism. Hope you enjoy!
handle being metal doesn’t look great, have the circle thing blend in more, make the windows not like a blu and white cross flag, make the bricks not just obnoxious squares make top have more thingies on it, and have more stuff all around the build
Its a good starting point! I would suggest scaling the doorknob down some as well as adding more depth to the front of the shop through the windows and door. As for the yellow trim you went with, I would suggest using the trim around the entire building since it looks a little strange only being on the front.
Quite promising indeed, I would recommend windows on the other sides (the most remarkable) and some external decorations such as plants, but I still love the style
although remember that you must give it the right atmosphere
If this is one of your first builds, it ok. I suggest adding more detail since the building looks very boring from all angles but the front. The white cross on the windows is too big and doesn’t look right with the rest of the building. Remove it. The store looks nothing more than just a rectangular prism with a sign on top. Most buildings in real life are a lot more complex in shape. Use a reference next time you build.
Hiya, first off this is a good attempt at a shop place, but there are a few things which should be considered:
This is some honest feedback, and I hope it can help you develop your skills and your project, this is a great base to start, good luck on your development!
Fix the glasses For Make a better Building.
Alright, I added a reflection to the window, changed the material of the door knob to SmoothPlastic and I’m still adding some minor details, what do you mean by make top have more thingies on it.
Thank you, just adjusted that.
I’m not much of a builder, but here’s my feedback:
It 100% gives off a vibe of a simulator game, but the colors are a bit drab/dull. And the windows, maybe the frame could be thinner, making it look better. Also, try adding more windows on the sides so it doesn’t look blank and plain, along with more bricks. Realign the “SHOP” text to make it centered, and make the doorknob fit with the plastic theme. If one thing is metallic and the rest isn’t, that makes it look out of place and also unnecessarily stands out.
Overall, 6/10 but keep up the good work!
It’s really difficult to read the “SHOP” text, try adding an outline to it or making it a darker colour.
The rest of the building, especially the sides, are super flat and could use more details. Try looking at more source material as reference.
I’d recommend making some of the corners more round by incorporating Cylinders (for example, the sign).
Things seem to be generally quite off-center as well, like the neon ring in front of the shop and the “SHOP” text at the top.
I feel this build could be improved massively with some simple tweaking and messing around more with colours. Don’t give up!