Simultaneously export multiple models separately (e.g Studio -> Blender)

As a Roblox developer, it is currently hard to export multiple models as separate .obj or .fbx files in one click from Studio to another software. The only alternative way is by separately exporting each model or object one-by-one, which is time consuming, especially when having to export a large amount.

The issue I am currently facing is that I have to export 800+ objects (both Models and MeshParts) to convert the same amount of assets found in multiple ViewportFrames (which appears to be demanding on the memory usage) to imagery such as .PNG or .JPG for performance improvements in the game I work for.
This is a rare case scenario with the amount, but I’m sure that even for smaller counts it’d still improve the workflow of exporting multiple separate things to e.g Blender.

If Roblox is able to address this issue, it would improve my development experience because I won’t have to individually export 800+ assets right now and I’m sure it’ll be of great use later on as well, in case a similar issue confronts me like this. :sweat_smile:

16 Likes

Up! I really want this feature to be added even after all the time.

2 Likes

Necrobump because same.

Surely it’s easy to add this to the already existing framework? Instead of exporting a Model and converting that into the .obj why not seperately export each Child so that they can be imported as seperate instances.

Studio allows us to import in bulk, it’s far past time to allow us to export in bulk.

1 Like

A engineer noted that the exporting system is very hard coded into the rendering system and making changes to it can be difficult, so I would take their word for it…

1 Like

I get that :confused:

I’ve tried making a Plugin that does exactly this - I’ve got it so far to the point it opens X amount of windows for the parts to be exported however once a single window is closed they all then close in unison. :face_with_peeking_eye:

1 Like

bump because i need this very much

4 days later I’m going to bump, because I’m trying to export a gun and all the textures don’t export correctly.

1 Like

I’m also gonna rebump so theres constant interest :eyes:

USE CASE:

We currently export all our furniture items in Restaurant Tycoon 2 as .obj files in order to render a nice thumbnail of them (which we then upload as a decal)
Since the game has 1000+ furniture items, its very time consuming to export every furniture item as an .obj file, so some way to export many furniture items in bulk would be very useful