Single mesh rig does not move

I’ve been having an issue where my StarterCharacter does not move. It is a single mesh rig and the bones haven’t been named. The rig type is set to R6. It has a HumanoidRootPart and isn’t anchored or anything. I also get an error when playing that says "Infinite yield possible on 'Workspace.(my user name):WaitForChild(“Torso”). My character also doesn’t seem to be connected to me, as when I start the game I can leave the body.