everytime i wanna import my new Mesh it gives me this error, im importing it from blender
heres the mesh:
everytime i wanna import my new Mesh it gives me this error, im importing it from blender
heres the mesh:
Hey! Can you drop the exact error message you’re getting? Also, a few quick checks:
What Blender version are you using?
What export settings did you use for FBX? (Binary/ASCII, Apply Transform, etc.)
Have you checked for double vertices, loose geometry, or any non-manifold issues?
What’s the scale of the mesh? (Might be too big for Roblox.)
Let me know
Hi Thanks for taking the time to reply, here are the answers to your question:
1 – The exact Error Message is : Upload Texture failed. Status Code: 400 (in the output) and
single part asset create call failed (in the bulk import tab)
2 – I’m using Blender Version 4.0.2
3 – I exported using FBX
4 – I have not checked for double vertices or loose geometry (pardon my lack of thoroughness I’m still new to making UGC’s using blender)
5 – The scale for the CUB/UGC i used are -----
| X: 0.205
| Y: 0.322
| Z: 0.381
I sincerely apologize for any inconvenience caused. I promised to assist you but unfortunately overlooked your comment. I am here now—do you still need help, or have you already resolved your issue?