Single part asset create call failed ERROR ROBLOX STUDIO

everytime i wanna import my new Mesh it gives me this error, im importing it from blender

heres the mesh:
image

image

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Hey! Can you drop the exact error message you’re getting? Also, a few quick checks:

What Blender version are you using?
What export settings did you use for FBX? (Binary/ASCII, Apply Transform, etc.)
Have you checked for double vertices, loose geometry, or any non-manifold issues?
What’s the scale of the mesh? (Might be too big for Roblox.)

Let me know :innocent:

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Hi Thanks for taking the time to reply, here are the answers to your question:

1 – The exact Error Message is : Upload Texture failed. Status Code: 400 (in the output) and
single part asset create call failed (in the bulk import tab)

2 – I’m using Blender Version 4.0.2

3 – I exported using FBX

4 – I have not checked for double vertices or loose geometry (pardon my lack of thoroughness I’m still new to making UGC’s using blender)

5 – The scale for the CUB/UGC i used are -----
| X: 0.205
| Y: 0.322
| Z: 0.381

I sincerely apologize for any inconvenience caused. I promised to assist you but unfortunately overlooked your comment. I am here now—do you still need help, or have you already resolved your issue?