Sinple Quest System (Help)

Hello
I want to make a quest system for my game its a simple quest system

Heres How i want it

The player talks to an npc its a simple talking thing ive created using proximity prompt

The npc gives the player a quest to kill a certain number of players and will promise a reward of cash

So there should be some sort of gui that tracks this (i.e. how many players has the player killed)

Once they finish the quest they get the promised money (any amount)

And the quest can be repeated

How would i achieve making this
Any help is appreciated
Thanks

First of all, don’t ask on the developer forum for people to make an entire system for you. If you are new to scripting you should watch a tutorial or make a topic about the best ways to learn scripting.

But there are a bunch are models that can help you with this type of system inside the toolbox. If you need help with a system at least provide some of the scripts or npcs you are using, so someone can help you.

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But you would use a leaderstat that reacts to a function when a player completes a quest.

Extremely Sorry But I was able to craft a desired system using the leaderstat Thanks for your help

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