Situations where trig is useful?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I want to know when to use trig (trigonometry/circular trigonometry)

  2. What is the issue? Include screenshots / videos if possible!
    I spent a little bit of time reading some threads and learning about radians, angles, cos, tan, adjacent, etc. But there are almost no threads on when to use it. I understand creating circles/cylinder, moving certain parts in different circles than a normal one, but what are some practical cases you guys have used trig in.

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I’ve seen multiple threads on this topic but most of them are 1 response answers on how it works or did not fully answer my question.

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You can use trig to find out the angles of a vector or between 2.

This for example:

or between 2…? between 2 what? And the “angle of a vector”?

Vectors have a magnitude and a direction. You can get the direction by using 2 axis to work out an angle using trig.

sry was just confused thank you. Did not see the response by @ThanksRoBama also