Heyo, So over the past 2 days (as of posting this) I’ve been developing my own skate system, It’s completely tool-less and uses a mix of Raycasting and spheres for collision, figured I’d share it as people on various discords seem to like it, so I figured you guys might too! Keep in mind it’s heavily WIP, and I’m currently tweaking values to work better
Some things I plan to add:
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Grind System
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Proper collisions, as currently, the force makes you drag if you land wrong/run into a wall and doesn’t stop like it should
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Tricks (Duh)
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The Ability to go around in Loops, as currently the raycasts mixed with bodyGyro’s dont allow for that with how I have them implemented
And here’s a short clip of what I have so far: