Skateboard Platforms not allowing dismount, how to work around?

Hi, In the past I’ve created some hoverboards, however they use a skateboard platform. I understand that the Skateboard Platform is deprecated, however certain functions such as the dismount don’t even work (This could go under Bug Reports as well).

How could I bind a new key to dismount the rider, if they’re stuck to the board?

*By stuck, I mean that you can’t get off the board unless you hit backspace, which is binded to the skateboard platform itself, however that doesn’t work.

*I also don’t want to remove the skateboard platform when attempting to dismount.

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Deprecated means they no longer intend to support and keep them working. Im assuming that it works the same as seats so just find where the weld is and destroy it.

game:GetService("UserInputService").InputBegan:connect(function(key)
if key.KeyCode == Enum.KeyCode.BackSpace then
weld:Destroy()
end
end)
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I think I’ve figured it out thanks to you. The platform runs off of a Motor6D, which is connected to the user, and removing it will allow the user to get off. Thank you!

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