Issue Type: Display
Impact: Moderate
Frequency: Constantly
Date First Experienced: 2021-05-03 00:05:00 (+00:00)
Date Last Experienced: 2021-05-03 00:05:00 (+00:00)
Reproduction Steps:
- Create a CylinderHandleAdornment.
- Orient the adornment so that the circular face is parallel with the plane of the camera.
- Use a mouse input event to detect interaction with the adornment.
- Move the mouse across the adornment.
Reproduction file: Cylinder.rbxl (25.3 KB)
Expected Behavior:
Mouse events are detected for any visible point on the surface of the adornment.
Actual Behavior:
Mouse events behave as though the surface contains arbitrary holes, similar to Z-fighting.
Visual reproduction:
- Both circles are CylinderHandleAdornments.
- The right circle is oriented with the plane of the camera.
- The left circle is oriented with the plane of the camera, then rotated by 1 degree.
- The left circle behaves as expected.
- The right circle behaves unexpectedly.
Workaround:
Rotate the adornment slightly so that it is not perfectly aligned with the camera.