Hi all! You might’ve seen me on the forum yesterday, and luckily I got that problem cleared up! However, another problem has sprung up and I am questioning why this is happening.
Whenever I try setting my CustomCharacter to a skinned mesh/mesh deformation, it stays that way for about 5 seconds, as if the Character has suddenly died, then respawns me onto the SpawnLocation.
I’ve tried a lot of solutions to fixing this, including deleting some lines of code and rearranging things, however nothing works.
Ex:
Children of Skinned Mesh: