i made a skinned mesh with 1 bone in blender but when importing to roblox weights dont work
blender:
roblox studio:
moving bone just moves whole mesh
what did i do wrong? blender file:
pb.blend (840.9 KB)
i made a skinned mesh with 1 bone in blender but when importing to roblox weights dont work
blender:
roblox studio:
make sure to have your mesh unanchored
the mesh is already unanchored
i found out that i gotta use an additional bone to make it work
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